FailureConditions

Collection of failure conditions in build configuration or template.

Example. Failure contidions defined for build configuration. See concrete build failure conditions for more examples.

buildType {
// ...
failureConditions {
failOnText {
// ...
}
failOnMetricChange {
// ...
}
}
}









See also failureConditions().

Constructors

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constructor()

Properties

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If true, build will fail if any error message is received from logger. By default false.

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Allows to set max build execution time in minutes. If this threshold is exceeded, build fails. Default value is 0 - means there is no limit in build execution time

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If true then build will be marked as failed if out of memory error or process crash is detected. By default true.

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If true, build will fail if build process exit code was non-zero. By default true.

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If true, successful test runs of the same test will mute previous test failure in the same build By default false.

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If true, build will fail if there is at least one failed test. By default true.

Functions

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Copies the receiver failure conditions

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Copies the receiver failure conditions to the specified target

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Adds a build failure condition failing build when specified text is found in a build log.

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fun failureCondition(failureCondition: FailureCondition)

Adds the specified failure condition

Adds a failure condition initialized with the specified init block

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fun option(name: String, value: String)

Sets option with specified name and value

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open override fun validate(consumer: ErrorConsumer)

Validates this object and reports found errors to the provided consumer